This executive summary provides an extensive look at the content and large ideas present in the recently released book, A Brief History of the Future of Education: Learning in the Age of Disruption. With a foreword by Steve Wozniak, co-founder of Apple and co-creator of the personal computer, this book challenges the default ideas of the modern-day learning environment.
This executive summary outlines the modern-day teaching and learning strategies presented in the award-winning book, Reinventing Learning for the Always-On Generation. Readers will examine how to cultivate effective modern-day classrooms and respond to the digital bombardment students face to ensure their success in today's world. Readers will investigate the nine core learning attributes of digital learners, and discover practical strategies for making learning relevant, engaging, and fun.
In this summary, discover how digital gaming can improve learning and prepare students for successful futures. The authors both experienced educators and enthusiastic gamers contend that students of the 21st century communicate and learn differently than previous generations. By incorporating digital games into lessons, student learning will more accurately reflect the interactive, engaging reality students experience outside the classroom and better prepare them for college and careers.
Digital Addiction (pdf)
This resource provides the signs and symptoms of technology overuse and addiction.
Source: Northwestern Medicine